| Killgor's ideas for Hen and Kill's Minecraft | |
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Aelgar
Posts : 259 Join date : 2011-07-12 Age : 25 Location : Running ICC For the 26th Time.
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Sat Feb 18, 2012 11:12 pm | |
| THis one is both together! And extra weps! | |
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Aelgar
Posts : 259 Join date : 2011-07-12 Age : 25 Location : Running ICC For the 26th Time.
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Sat Feb 18, 2012 11:34 pm | |
| My wizard mod thing. Mabopper. | |
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Aelgar
Posts : 259 Join date : 2011-07-12 Age : 25 Location : Running ICC For the 26th Time.
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Sat Feb 18, 2012 11:45 pm | |
| I just learned that most mods don't work in multiplayer, so no mods, for now, until I can see if we can get them working. | |
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Killgor
Posts : 198 Join date : 2011-07-08 Age : 27 Location : His own little world
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Sat Feb 18, 2012 11:58 pm | |
| Hen watch this.
You will think twice before smashing a chicken's face in with your sword next time.
https://www.youtube.com/watch?v=AfxVN4EqeoI&feature=relmfu | |
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Aelgar
Posts : 259 Join date : 2011-07-12 Age : 25 Location : Running ICC For the 26th Time.
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Sun Feb 19, 2012 12:08 am | |
| Your right...I won't...I'LL USE AN AXE!!. Or Play Justin Bieber and wear ear muffs. Both work. >;3 | |
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Aelgar
Posts : 259 Join date : 2011-07-12 Age : 25 Location : Running ICC For the 26th Time.
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Sun Feb 19, 2012 12:55 am | |
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Aelgar
Posts : 259 Join date : 2011-07-12 Age : 25 Location : Running ICC For the 26th Time.
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Sun Feb 19, 2012 1:24 am | |
| Ok, mucked around a bit and learned that Wizardcraft or minecraft magic is going to work for SMP, however, I don't know if it is compatable with other mods, still trieing to make sure of that. *EDIT* Seems that the Battlegear mod will be compatable, and works with SMP. | |
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Aelgar
Posts : 259 Join date : 2011-07-12 Age : 25 Location : Running ICC For the 26th Time.
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Sun Feb 19, 2012 1:50 am | |
| Ok, I can't find anything on it working with SMP, So that sucks. | |
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Aelgar
Posts : 259 Join date : 2011-07-12 Age : 25 Location : Running ICC For the 26th Time.
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Sun Feb 19, 2012 10:30 pm | |
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Killgor
Posts : 198 Join date : 2011-07-08 Age : 27 Location : His own little world
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Mon Feb 20, 2012 12:32 pm | |
| We should have a trap right at the beginning of one of the temples. Like as soon as you walk in there is a pressure plat that makes the ground pull away and you fall in an obsidian room full of creepers and lava. | |
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Aelgar
Posts : 259 Join date : 2011-07-12 Age : 25 Location : Running ICC For the 26th Time.
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Mon Feb 20, 2012 12:53 pm | |
| No, the temple is made to test the heros who wish to join us, using such tricky traps would be dishonorable. | |
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Killgor
Posts : 198 Join date : 2011-07-08 Age : 27 Location : His own little world
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Mon Feb 20, 2012 1:03 pm | |
| Can't blame a rogue for trying | |
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Aelgar
Posts : 259 Join date : 2011-07-12 Age : 25 Location : Running ICC For the 26th Time.
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Mon Feb 20, 2012 2:31 pm | |
| haha, Well learned that I will be able to be a mage, by adding gunpowde to any potion it makes it a splash potion, so I can use splash potions of poison, or weakness on enemys, then splash potion of healing, or splash potion of strength, ect, on us. Then in close combat I can use a sword or something that is enchanted to do fire damage. | |
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Killgor
Posts : 198 Join date : 2011-07-08 Age : 27 Location : His own little world
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Tue Feb 21, 2012 12:33 pm | |
| When we are done with our bases and temples, should we make like a village or small cobblestone base where guest players stay? | |
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Killgor
Posts : 198 Join date : 2011-07-08 Age : 27 Location : His own little world
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Tue Feb 21, 2012 1:29 pm | |
| So like half of our world isent covered in half finished buildings, cut down trees, and giant holes in the ground from people trying to make an under ground bunker. | |
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Aelgar
Posts : 259 Join date : 2011-07-12 Age : 25 Location : Running ICC For the 26th Time.
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Tue Feb 21, 2012 7:40 pm | |
| The idea is that you spawn in a village with a hotel, that way guests can stay there. | |
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Killgor
Posts : 198 Join date : 2011-07-08 Age : 27 Location : His own little world
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Tue Feb 21, 2012 8:05 pm | |
| What do we tell the guest if they want to go out and build their house, or use tnt? | |
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Aelgar
Posts : 259 Join date : 2011-07-12 Age : 25 Location : Running ICC For the 26th Time.
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Tue Feb 21, 2012 8:36 pm | |
| We tell them if they do, I'll spawn five enderdragons around thier house. And then I'll boot them from the server. | |
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Killgor
Posts : 198 Join date : 2011-07-08 Age : 27 Location : His own little world
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Tue Feb 21, 2012 8:45 pm | |
| Just once for fun, I'm gonna kill someone and raid thier house. | |
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Aelgar
Posts : 259 Join date : 2011-07-12 Age : 25 Location : Running ICC For the 26th Time.
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Tue Feb 21, 2012 9:41 pm | |
| That means we need to make an open pvp server, and people can choose a different side to join, that also means we have to set a house size limit, 16x16 is good, 16 tall as well. | |
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Killgor
Posts : 198 Join date : 2011-07-08 Age : 27 Location : His own little world
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Thu Feb 23, 2012 1:19 pm | |
| What do you think is better for hiding and underground base? Desert or snow?
And what should I do for a defense? Lava, gatling gun, or both? | |
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Aelgar
Posts : 259 Join date : 2011-07-12 Age : 25 Location : Running ICC For the 26th Time.
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Thu Feb 23, 2012 5:18 pm | |
| both are good, but the best place to hide an undeground base is in a forest, reason why is you can make a glade of trees and have a secret button in the middle to the base. | |
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Killgor
Posts : 198 Join date : 2011-07-08 Age : 27 Location : His own little world
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Sat Mar 03, 2012 3:07 pm | |
| Hen bad news for survival mode!
Even on easy zombies can now break down wooden doors!
Oh and also, Skeletons now sometimes drop their bow when you kill them. | |
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Aelgar
Posts : 259 Join date : 2011-07-12 Age : 25 Location : Running ICC For the 26th Time.
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Sat Mar 03, 2012 10:09 pm | |
| Thats good! It adds more fun! | |
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Killgor
Posts : 198 Join date : 2011-07-08 Age : 27 Location : His own little world
| Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Sat Mar 03, 2012 11:29 pm | |
| How is it fun that when I woke up my door was gone and there was a stalker zombie on fire in my house!? | |
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| Killgor's ideas for Hen and Kill's Minecraft | |
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