| | Killgor's ideas for Hen and Kill's Minecraft | |
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Aelgar

Posts: 236 Join date: 2011-07-12 Age: 13 Location: Hell!
 | Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Mon Feb 20, 2012 10:53 am | |
| No, the temple is made to test the heros who wish to join us, using such tricky traps would be dishonorable. |
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Killgor

Posts: 186 Join date: 2011-07-08 Age: 15 Location: His own little world
 | Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Mon Feb 20, 2012 11:03 am | |
| Can't blame a rogue for trying |
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Aelgar

Posts: 236 Join date: 2011-07-12 Age: 13 Location: Hell!
 | Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Mon Feb 20, 2012 12:31 pm | |
| haha, Well learned that I will be able to be a mage, by adding gunpowde to any potion it makes it a splash potion, so I can use splash potions of poison, or weakness on enemys, then splash potion of healing, or splash potion of strength, ect, on us. Then in close combat I can use a sword or something that is enchanted to do fire damage. |
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Killgor

Posts: 186 Join date: 2011-07-08 Age: 15 Location: His own little world
 | Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Tue Feb 21, 2012 10:33 am | |
| When we are done with our bases and temples, should we make like a village or small cobblestone base where guest players stay? |
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Killgor

Posts: 186 Join date: 2011-07-08 Age: 15 Location: His own little world
 | Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Tue Feb 21, 2012 11:29 am | |
| So like half of our world isent covered in half finished buildings, cut down trees, and giant holes in the ground from people trying to make an under ground bunker. |
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Aelgar

Posts: 236 Join date: 2011-07-12 Age: 13 Location: Hell!
 | Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Tue Feb 21, 2012 5:40 pm | |
| The idea is that you spawn in a village with a hotel, that way guests can stay there. |
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Killgor

Posts: 186 Join date: 2011-07-08 Age: 15 Location: His own little world
 | Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Tue Feb 21, 2012 6:05 pm | |
| What do we tell the guest if they want to go out and build their house, or use tnt? |
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Aelgar

Posts: 236 Join date: 2011-07-12 Age: 13 Location: Hell!
 | Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Tue Feb 21, 2012 6:36 pm | |
| We tell them if they do, I'll spawn five enderdragons around thier house. And then I'll boot them from the server. |
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Killgor

Posts: 186 Join date: 2011-07-08 Age: 15 Location: His own little world
 | Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Tue Feb 21, 2012 6:45 pm | |
| Just once for fun, I'm gonna kill someone and raid thier house. |
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Aelgar

Posts: 236 Join date: 2011-07-12 Age: 13 Location: Hell!
 | Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Tue Feb 21, 2012 7:41 pm | |
| That means we need to make an open pvp server, and people can choose a different side to join, that also means we have to set a house size limit, 16x16 is good, 16 tall as well. |
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Killgor

Posts: 186 Join date: 2011-07-08 Age: 15 Location: His own little world
 | Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Thu Feb 23, 2012 11:19 am | |
| What do you think is better for hiding and underground base? Desert or snow?
And what should I do for a defense? Lava, gatling gun, or both? |
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Aelgar

Posts: 236 Join date: 2011-07-12 Age: 13 Location: Hell!
 | Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Thu Feb 23, 2012 3:18 pm | |
| both are good, but the best place to hide an undeground base is in a forest, reason why is you can make a glade of trees and have a secret button in the middle to the base. |
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Killgor

Posts: 186 Join date: 2011-07-08 Age: 15 Location: His own little world
 | Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Sat Mar 03, 2012 1:07 pm | |
| Hen bad news for survival mode!
Even on easy zombies can now break down wooden doors!
Oh and also, Skeletons now sometimes drop their bow when you kill them. |
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Aelgar

Posts: 236 Join date: 2011-07-12 Age: 13 Location: Hell!
 | Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Sat Mar 03, 2012 8:09 pm | |
| Thats good! It adds more fun! |
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Killgor

Posts: 186 Join date: 2011-07-08 Age: 15 Location: His own little world
 | Subject: Re: Killgor's ideas for Hen and Kill's Minecraft Sat Mar 03, 2012 9:29 pm | |
| How is it fun that when I woke up my door was gone and there was a stalker zombie on fire in my house!? |
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| | Killgor's ideas for Hen and Kill's Minecraft | |
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