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 Killgor's ideas for Hen and Kill's Minecraft

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Aelgar

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Sun Mar 04, 2012 1:13 pm

Cause then you have to always be on guard, and I think that iron doors can't be beat down.
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Killgor

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Sun Mar 04, 2012 3:35 pm

I dont always want to be on guard till I get an iron door!


I just want to be safe in my home! Can zombies break fences?
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Aelgar

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Sun Mar 04, 2012 7:39 pm

Nope.
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Aelgar

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Wed Mar 21, 2012 12:27 pm

Hey, we still need more things to have more ideas, for our SMP server.
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Killgor

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Wed Mar 21, 2012 9:56 pm

In our main base we should make a kennel for our pets
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Aelgar

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Thu Mar 22, 2012 12:08 pm

I saw this AMAZING way to get food for us, it takes a bit of redstone, and minecarts, but other than that its not that tough. I'll link it soon.
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Aelgar

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Thu Mar 22, 2012 9:12 pm

Breeding Machine, CHINE!
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Killgor

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Fri Mar 23, 2012 7:01 pm

Great idea! I like it

But I thinks the guy's voice made me fall asleep half way through.

And one more thing.....who wants a cat in minecraft? Dogs are soooooo much better than cats.
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Aelgar

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Fri Mar 23, 2012 9:46 pm

Cats are useful too.

One: Cats repel creepers, creepers run away from cats nearby.

Two: Dogs won't attack creepers, so the cat keeps us safe.

They also kill Chickens.

And there is a addon to the breeding machine-chine, its a lava cooker, so we get cooked food ready, NO NEED TO WASTE COAL!
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Killgor

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Sat Mar 24, 2012 2:25 pm

Found a cool seed with a village that has a blacksmith.
The blacksmith's chest gives you:
1 Apple

2 Iron Pickaxes

1 Iron ingot

and

6 bread.

Seed: Just my town, nothing special
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Killgor

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Wed Mar 28, 2012 3:29 pm

Can you refresh my memory Hen? For our server what armor could archers wear, and what type of sword can they use wood, stone, iron, gold, diamond?
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Aelgar

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Thu Mar 29, 2012 11:36 am

Archers will use leather, or chain, if they use a sword the sword would be based on rank, the commander for example would use a diamond one, and we NEVER make gold tools, or weapons, clocks, and money. They are very shity, a gold sword does as much damage as a wooden sword.
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Killgor

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Thu Mar 29, 2012 1:05 pm

Wait clocks help. I use them all the time while im mining
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Aelgar

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Thu Mar 29, 2012 4:23 pm

I mean to put a period not a coma after weapons, Clocks, are useful. Compasses FAR more so, if you sleep somewhere, then use a compass it will point you toward the bed, making compasses really importan.

For money, Gold Nuggets, gold ingots, and gold blocks would have the following

Gold nugget: One gold nugget is in game one cent. 9 gold nuggets make one gold ingot.

Gold Ingot: In game equals 1 dollar, 9 gold nuggets equal a gold ingot.

Gold Block: equals 9 dollars in game, 9 gold ingots make up a gold block.

Diamond: one diamond is worth 20 in game dollars, 9 diamonds equal one diamond block in value.

Diamond block: Equals 180 In game dollars, equal value to 9 diamonds.
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Killgor

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Thu Mar 29, 2012 5:14 pm

Hmmm. Looks like I'm gonna have more cash than Bill Gates can dream of.
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Aelgar

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Thu Mar 29, 2012 5:37 pm

LAWL.
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Killgor

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Thu Mar 29, 2012 11:11 pm

I wonder if when we make our 2nd server (the pain survival one) it will be anything like this...

https://www.youtube.com/watch?v=9Ugwz1nEm_Q


If it does then my logical brain tells me that I would most likely be Adam.
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Killgor

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Sat Mar 31, 2012 10:26 pm

Hen I've been thinking and how big is this base gonna be? Is it gonna be city big or as big as a house?

Cause I've been getting ideas and I need to know how they can play out.
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Aelgar

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Sun Apr 01, 2012 12:36 pm

My idea is an small city with a protective wall, and the a secret underground base that connects to both of our houses in that city, and then a nether portal that leads to three vaults.

Vault one: A mountian of Iron Blocks.

Vault two: A mountian of Gold Blocks.

Vault three: A mound of Diamond Blocks.
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Killgor

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Sun Apr 01, 2012 6:14 pm

Make wall out of obsidian to repel creeper explosions. And i'd put bedrock around the outsides of the underground base.
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Aelgar

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Sun Apr 01, 2012 10:59 pm

Yep.
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Aelgar

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Tue Apr 03, 2012 10:48 am

Wait no, make a lava moat 6 blocks far across it, and down all the way to the void, obsidian is fucking UGLY.
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Aelgar

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Tue Apr 03, 2012 12:02 pm

I had this idea, we build a MASSIVE city, like scale moddle bigger than stormwind, put houses and factory's in it. Here they are.

Farm: Farmers have animals they breed for meat, and large fields for wheat for bread.

Hunter: Go out and hunt animals for food.

Miner: Mines out ores and stones out of mines.

Military: This has three different units. Archers, where leather armor and use bows, and a sword.

Guard: Uses Iron armor, and a sword.

Soldier: Uses Chain armor, and uses a sword, and bow.

I saw this REALLY great mod for us. Called Battlegear mod. It is awesome, I'll link a video to here. The reason I set up all these factory's is if we got some more people on our server, they can work for us, we could even have enemy castles and such, and we pay our workers in gold. What you think?
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Aelgar

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Tue Apr 03, 2012 12:11 pm

Battle Gear mod.

If we use this mod, the military units would change to this.

Archer: Uses leather armor. Sword, Mace, waraxe or spear. Bow is primary. Can dual wield.

Pikeman: Uses chain armor. Spear and Wooden shield. Fontline infantry to deal basic damage at ranged.

Guard: Uses Iron armor. Iron shield with a sword, mace, waraxe, or spear.

Soldier: Uses chain armor. Wooden shield with sword, waraxe, or mace, or dual wields one of those two.

And I'm sure we could think of more units, like commanders and captians.
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Killgor

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PostSubject: Re: Killgor's ideas for Hen and Kill's Minecraft   Tue Apr 03, 2012 2:07 pm

Sounds good. But with the town I still get my secret underground bunker right?
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